Archive for September, 2022

HyperSynth releases Hcards REV.2, offering Massive Memory Expansion for Yamaha DX Synths, Roland D-50

HyperSynth has revealed the Hcards REV.2, a major update to their Hcard line that provide massive external storage for the Yamaha DX series and Roland D-50.

The updated REV2 line features four products:

  • Hcard-701 REV.2 (Yamaha DX7 MKI).
  • Hcard-702 REV.2 (Yamaha DX7II, DX7s, DX11, RX7, RX5).
  • Hcard-705 REV.2 (Yamaha DX5 and DX1).
  • Hcard-750 REV.2 (Roland D-50)

This upgrade offers a solid metal case with new colour, better touch-pad action and visibility, easy cartridge insertion, updated firmware, and improved build quality over their predecessors.

Additions and Fixes (REV.2):

  • CNC metal case with scratch-free anodized finish.
  • Chamfered edge bottom side that offers easy insertion (H701, H702, and H705).
  • Colored touch buttons with enhanced action.
  • CNC milled edge connector for robust connectivity with slot sockets (H701, H702, and H705).
  • Upgraded from 2L to 4L PCB with new microprocessor and more stable firmware v2.1.
  • Hcards now draw less power from the synthesizer power supply.

Hcards are available to purchase now from authorized dealers in the US, EU, and Hypersynth webshop, with the following pricing: Hcard-701: €249 / $199, Hcard-702: €249 / $199, Hcard-750: €249/ $199, Hcard-705: $429

Roland JX-08 Patch Editor is Available now

 

Developer Momo Müller has introduced a patch editor for the Roland JX-08 synthesizer.

 

JX-08 Editor gives you direct access to many visible and hidden parameters. The plugin version also lets you control the JX-08 from your DAW:

 

Features:

  • Both Parts can be edited directly from a single interface
  • Complex sound changes can be made easily and quickly
  • Change JX-08 Sounds directly from Editor.
  • All controllers can be automated.
  • X-Y modulation of all parameters
  • Generate parameters randomly
  • It is possible to save Part A and Part B together.
  • You can use your JX-08 as a sound module in the DAW

The Editor is available now for €6,90 / $ 7, for both Mac & Windows:

  • PC as VST2 and Standalone for 32bit and VST2, VST3 and Standalone for 64bit system.
  • MAC as VST2, VST3, AU and Standalone, compatible with MAC Intel and M1.

GPU Audio Digital Sound Processing Platform now Supports AMD Radeon GPUs

 

A Swiss startup company is building a Digital Signal Processing platform that enables you use your computer’s Graphics Processing Unit (GPU) to accelerate audio processing,

GPU Audio has announced that their patented audio technology is now supported on select AMD Radeon RX and AMD Radeon PRO graphics hardware.

Developed in collaboration with AMD, the update makes GPU Audio’s responsive, high-fidelity audio technology available to millions of AMD Radeon graphics users. AMD Radeon graphics owners can use GPU Audio’s technology with all the advancements it brings — including low latencies, network connectivity, exponential scalability, A.I. processing and more.

 

Alexander Talashov, CEO of GPU Audio explains how the companies set a blueprint for unified collaboration:

“Together with AMD, we solved some fundamental computer science challenges,” notes Alexander Talashov, CEO of GPU Audio. “The way AMD works with us illustrates the right approach towards dealing with innovations, and focuses on providing users with new disruptive technologies.”

Carl Wakeland, Fellow Silicon Design Engineer at AMD adds, “Together with GPU Audio, AMD is enabling PCs and laptops powered by Radeon graphics to become true prosumer audio workstations without the need for additional equipment. The results from GPU Audio are audibly amazing, and bring to reality what we knew was possible.”

AMD Radeon graphics users can download GPU Audio’s Early Access FIR Convolution Reverb now, a free VST audio effect compatible with music software such as Ableton Live, Reaper, Cubase, and many more, as well as video editing packages like DaVinci Resolve. A beta-suite of GPU-powered plugins will be unveiled in the coming weeks, with an SDK for external developers on the horizon.

GPU Audio has shared an interview covering a deeper dive into this technology via Linked In.

via John Swinimer, AMD