GPU Audio Digital Sound Processing Platform now Supports AMD Radeon GPUs

 

A Swiss startup company is building a Digital Signal Processing platform that enables you use your computer’s Graphics Processing Unit (GPU) to accelerate audio processing,

GPU Audio has announced that their patented audio technology is now supported on select AMD Radeon RX and AMD Radeon PRO graphics hardware.

Developed in collaboration with AMD, the update makes GPU Audio’s responsive, high-fidelity audio technology available to millions of AMD Radeon graphics users. AMD Radeon graphics owners can use GPU Audio’s technology with all the advancements it brings — including low latencies, network connectivity, exponential scalability, A.I. processing and more.

 

Alexander Talashov, CEO of GPU Audio explains how the companies set a blueprint for unified collaboration:

“Together with AMD, we solved some fundamental computer science challenges,” notes Alexander Talashov, CEO of GPU Audio. “The way AMD works with us illustrates the right approach towards dealing with innovations, and focuses on providing users with new disruptive technologies.”

Carl Wakeland, Fellow Silicon Design Engineer at AMD adds, “Together with GPU Audio, AMD is enabling PCs and laptops powered by Radeon graphics to become true prosumer audio workstations without the need for additional equipment. The results from GPU Audio are audibly amazing, and bring to reality what we knew was possible.”

AMD Radeon graphics users can download GPU Audio’s Early Access FIR Convolution Reverb now, a free VST audio effect compatible with music software such as Ableton Live, Reaper, Cubase, and many more, as well as video editing packages like DaVinci Resolve. A beta-suite of GPU-powered plugins will be unveiled in the coming weeks, with an SDK for external developers on the horizon.

GPU Audio has shared an interview covering a deeper dive into this technology via Linked In.

via John Swinimer, AMD

GPU Audio adds AMD GPU Support, Apple Hardware Support Coming Next

 

GPU Audio – a DSP platform that lets you use standard GPU processors for high-performance audio production – let us know that they have updated their Early Access FIR Convolver, adding AMD GPU support.

 

What they say about it:

 

“Designed in conjunction with AMD themselves, GPU Audio have realized this  collaboration through coordinated exchanges of prepared code created specifically for implementation and optimization on their platform.

 

This technical milestone has been achieved through hours of goal-oriented collaboration, diagnostic testing, and cross platform checks, with the GPU Audio team adapting their code to embrace the variance in AMD graphics cards. Their journey continues with preparations under way to support Apple systems very soon, expedited by another close affiliation with the company themselves.

 

With support for a range of AMD graphics cards now on offer and an official partnership with NVIDIA supporting all 10 Series and upwards graphic cards – they’re bringing GPU audio processing to millions of people, on tuned hardware which has up until now been unutilised in music production and audio DSP.

 

Further updates to the early access plugin have been made alongside this, including superior support for sample rates/buffer configurations, OBS compatibility, faster rendering and more. “

 

GPU Audio is introducing this platform as an ‘Early Access Release’. A Beta Suite of plugins is nearing completion and they say it will be released in the coming weeks.

 

You can get more information and download Early Access FIR Convolver at the GPU Audio website.

 

 

GPU Audio promises to harness the power of your graphics card to run VST plugins

 

Are you looking for a better alternative than buying dedicated DSP hardware?

 

Well, Audio is currently developing a platform that will enable you to harness this power in your DAW; in fact, it’s just released an early-access plugin that demonstrates how this technology can work.

 

GPU Audio promises to “dramatically enhance performance by offloading processing from a computer CPU to its GPU”. It is VST3-compatible and is said to work at extremely low latencies.

 

The platform is also upgradeable and scalable, with support for multiple GPUs. The theory is that, by harnessing the power that you already have, you don not need to invest in any kind of ‘walled-garden’ DSP hardware.

 

The early-access plugin is a convolution reverb and works on PCs with NVIDIA GPUs. AMD GPU support is on the way, though, as is a full beta suite of plugins, Mac OS support and even a new DAW.

 

Find out more and sign up on the GPU Audio website.