SynthEdit Comes To Mac After 30 Years


Developer Jeff McClintock has announced that SynthEdit 1.6, now available as a beta release, is for the first time available for Mac, in addition to Windows.

SynthEdit is a visual modular development environment for creating virtual instruments and audio effects, allowing users to design and export plugins without writing low-level DSP code.

It was originally introduced on Windows back in 1987. With verison 1.6, SynthEdit is adding Mac support. A Linux version is also in development.

SynthEdit lets you build virtual instrument plugins by placing modules onto a graphical canvas and connecting them with virtual patch cables. A built-in panel designer is used to create the plugin interface.

The application supports exporting VST3 and Audio Unit plugins and can be extended with third-party C++ modules.

Features:

  • Visual modular patching environment for building synthesizers, effects, MIDI utilities, and experimental audio processors
  • Drag-and-drop workflow using interconnected modules instead of traditional programming
  • Built-in GUI designer for creating custom plugin interfaces
  • Export support for VST3 plugins on Windows and macOS and Audio Unit plugins on macOS
  • Supports creation of subtractive, additive, FM, wavetable, hybrid, and sample-based instruments
  • More than 300 built-in modules are included
  • Expandable through a library of over 1,000 third-party C++ modules
  • MIDI 2.0 and MIDI Polyphonic Expression (MPE) support
  • SFZ sample playback support
  • Universal VST3 export supporting both Intel and Apple Silicon Macs
  • “Export as JUCE” option for generating additional plugin formats in supported workflows
  • Searchable module browser
  • Zoomable editor interface
  • XML-based project format
  • No royalties are charged on plugins created with SynthEdit

SynthEdit is available now for Mac and Windows. A free demo is available with no expiration period. A Linux version is also in development.


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