Arturia Launches Rev OCEAN Tidal Reverb Plugin ‘Ocean-Inspired Modern Reverb’
Arturia’s new Ocean-inspired reverb will turn your sounds ‘into a living sonic current’. Rev Ocean brings shoegaze-friendly modulated reverbs to your DAW.
Arturia has launched Rev OCEAN, modern reverb designed for fast, intuitive space creation. Rev Ocean is a reverb that, as its name suggests, takes inspiration from the sea, supposedly resulting in a plugin that can turn ‘a simple reverb tail into a living sonic current’ and ‘transform any sound into a fluid, ever-shifting sonic space.’
That description might sound a little New Age and vague – and the plugin’s UI design looks like it could be lifted from a flyer for your local aromatherapy clinic – but under-the-hood Rev Ocean features an interesting combination of reverb, pitch and modulation tools.

The plugin is built around a feedback delay network design with multiple stages of diffusion. It features three modes, labelled Abyss, Tide and Foam, which each offer a different combination of diffusion behaviour and modulation.
Abyss adds multiple reverse layers in parallel, with subtle pitch modulation used to spread these reverb tails resulting in, according to Arturia, “a harmonically rich evolving tail.”
Tide introduces independent filtering of the left and right channels of the reverb output, to create ‘wave-like’ stereo swells.
Foam has a long, slow attack and cloud-like build up designed to destroy transients and create dense, washed-out effects that are said to be perfect for shoegaze-style guitars.
Beyond the modes themselves, Rev Ocean has controls for Decay, Size and Brightness. There’s also a high/low input filter, and controls for width, transient control, ducking and pre-delay.
Features:
- Multi-stage diffusion to build dense and evolving reverb tails
- Three Macro Modes are provided: Abyss, Tide, and Foam
- Abyss emphasizes harmonically rich, evolving reverb tails
- Tide introduces phase-like spectral movement within the reverb field
- Foam produces long-attack, dense reverberant textures
- Decay time is continuously adjustable
- Size control adjusts the perceived dimensions of the reverberant space
- Brightness control shapes the tonal balance of the reverb
- High-pass and low-pass filters are provided for input and tonal shaping
- Pre-delay is included for positioning the reverb relative to the dry signal
- Width control adjusts the stereo image
- Transient processing helps preserve the clarity of the source signal
- Ducking reduces the reverb level while the input signal is present
- Freeze can capture and sustain the current reverb tail indefinitely
Rev OCEAN is available now for macOS and Windows priced at €49. Visit the Arturia site for more information and to grab a free demo.

