Archive for September, 2023

Shut Up + Play: Sounds of the ASM Hydrasynth


No talking demo of ASM Hydrasynth.

Sound designer Jexus shared this Shut Up and Play style demo of their collection of custom sounds for the ASM Hydrasynth.

All sounds are original and work on the keyboard, desktop, Explorer and Deluxe Hydrasynth modules.

What they shared about the technical details: “I did not use any external FX in the demo; all the delays, reverbs, flangers, noises, crackles and other effects are part of the Hydrasynth engine / mod matrix. However, I used some EQ-ing on selected patches.”

They also shared their thoughts on programming the Hydrasynth:

“The HS is the furthest thing from instant gratification, but at the same time it’s the most gratifying synth out of all the deep synths I’ve come across in my hobby / career as a synth tweaker.

It does not have any idiotic quirks that you have to “learn” from forum nerds with oscilloscopes in order to make the synth into something proper (like “turn this option off, don’t use that feature, and use this output instead of that output” = see Alesis Andromeda). But you do need a different approach and some time to build the sound, because it’s not right there on the panel. It’s one inch underneath it, and several inches deep down in your brain.

I think it’s rational to say the synth is a no-go zone for total beginners; however, if you understand the path of building a sound from scratch and have some experience with tweaking synths, or you really want to start learning it, you’ll probably agree with me that after the first three or four days spent with the HS and its UI, the tweaking sessions are a joy, not a chore.

Finally an electronic instrument has arrived to this world that is incredibly deep, yet playable. I think a synth of this sort comes once in a decade, and if it hasn’t set a new standard already, in the future its appeal will only grow.”

Watch the demo and share your thoughts on the Hydrasynth in the comments!


Sounds & timings:

0:00 arp / melody

0:16 pad / texture

0:33 reverse bass

0:44 pad / ambience

1:03 keys / piano

1:23 rhythmic seq

1:35 synth

1:50 pad / ambience

2:11 acoustic

2:26 wavetable rhythm

2:39 percussive + arp

2:55 pad

3:15 overdrive lead

3:37 arp / melody

4:02 pad / ambience

4:15 [unclassifiable] 4:32 keys / digital synth

4:48 soundtrack pad

5:05 mega pad / soundscape

5:33 distortion bass

5:44 synth

5:57 vocal / formant

6:08 pad

6:26 electricity sfx

6:43 wavetable rhythm

7:01 pad / ambience

7:26 [unclassifiable] 7:42 bizarre instrument

7:58 synth

8:22 soundtrack pad / sfx

8:47 digital synth pad

9:03 mega pad / texture

9:39 keys

10:01 acoustic

10:17 bass

10:28 ghost

10:37 digital bass

11:00 old string machine

11:25 sfx / creature

11:48 generative arp

12:15 soundtrack pad

12:40 pad

13:04 mellotron / sampler choir

13:20 synth

13:44 bass

 

KickShaper, New Plugin Designed to Deliver ‘Perfect Kicks’

W.A. Production has introduced KickShaper, an audio plugin designed to deliver ‘perfect kicks’, with natural-sounding tails, well-defined transients, and depth.

Features:

  • Kick designer plugin with advanced features
  • Unique processing modules
  • Frequency finder
  • Shape sculpting: Tail, Deboom, Thump & Click
  • Tone frequency adjustment
  • Enhancement features
  • AB comparison & Undo / Redo
  • Resizable interface
  • Responsive & CPU friendly

 

KickShaper is available now with an intro price of $16 (normally $39.90).

 

Waves AI Online Mastering Enables You ‘Create Professional Masters Easily.’


Can Waves new AI Online Mastering service give your music a pro-level polish.

Waves Audio has become the latest company to launch an AI-powered online mastering service. You can try it for free, then pay for track exports

This isn’t a ‘take it or leave it’ service, though – you can customise the style and tone of your master before you decide whether or not to proceed. You also have the option of uploading a reference track that the system will then attempt to replicate the sound of.

As well as “advanced machine learning technology”, the AI mastering engine is also based on input from actual human experts in the field. These include Grammy-nominated, Nashville-based mastering engineer Piper Payne.

You can try the service for free, but if you want to export then you’ll have to pay. Waves Online Mastering works on a credit-based system, with one credit getting you one master. Prices start at $5.99 for a single credit, $24.99 for 5 credits, $59.99 for 15 credits, rising to $179.99 for 60 credits, which works out at $2.99 a track.

You can find out more and give the system a try on the Waves Audio website.