Superbooth 2026: In this video, via Bonedo Synthesizers, Body Synths previews their upcoming Laboratory dual-channel effects processor and feedback synthesizer.Four feedback paths sit at the core of the Laboratory. You can route signals, control delay repeats, or add gritty textures. If you push them far enough, the system enters self-oscillation, even with no input. From there, every control reshapes the feedback into anything from subtle drones to harsh noise.
Two channels
Each channel features three voltage-controlled effects: gain, delay, and filter. You can run the channels in series or in parallel. And you can combine both channels to create multi-tap or ping-pong echoes.
The Resonant Filter provides Low-Pass and High-Pass modes. Chain the two channels in series to create Band-Pass responses. A final clipping stage at the end of each channel adds compression and distortion when driven to extremes.
The Laboratory offers a global Modulator that can operate as either an Envelope or an LFO, with two positive and two negative CV outputs. Patch them to build effects like tremolo, vibrato, chorus, moving stereo filter sweeps, modulated delays and more.
The Body Synths Laboratory is still in development, with details on pricing and availability to be announced.
DeveloperNick Culbertson (Moby Pixel) shared this video intro to Mighty Synth Sampler, a free software synth for iPhone, iPad, and Mac.
Mighty Synth Sampler features a full subtractive synth engine, powered by AudioKit. It offers three independent oscillator layers with volume, semitone, detune, and pan controls. You can shape your sound with amplitude and filter envelopes, a low-pass filter, LFO, unison, glide, drive, and more.
Other features include a built-in arpeggiator, flexible play surfaces, and MIDI support.
Features:
Free app with all core features included
Three-oscillator synth engine with detune, pan, and semitone control per layer
Amplitude and filter envelopes with per-oscillator scope
Low-pass filter with cutoff, resonance, and key tracking
LFO targeting filter cutoff, pitch, or volume
Unison with up to 8 voices, width, detune, and offset control
Effects: reverb, delay, chorus, drive, phaser, compressor, panner, and more
Built-in arpeggiator with BPM sync, octave range, and pattern modes
Multiple play surfaces: keys, pads, All 4ths layout, scale layout, and more
16-slot sampler with loop points, root note mapping, and note range editing
Record audio directly in-app
Import audio files and SF2/SFZ SoundFonts
Downloadable sound packs (free and paid)
Create, export, and share your own instrument banks
Fors shared this intro to FMS, a groovebox for the Game Boy Advance handheld video game console.
They say that FMS is designed for quick and intuitive programming of sounds and music, for live performance and studio recording and for just having fun.
While FMS is built for the GBA hardware, it can also be used on emulators are readily available on other platforms.
Features: